In reply to John Mcshea:
I nearly finished designing a font about ten years ago, starting from a hand-drawn word. I then progressed to a stroke-based alphabet in postscript. Then I discovered that fonts are outline-based, so I converted the characters to outline implementations, using postscript 3rd order bezier curves. Then I found that TrueType fonts don't use bezier curves, they use cubic b-splines. So I wrote a b-spline curve in postscript, and started the tedious process of re-defining the control points by hand. Again. It was about this point that I lost the will to live, and started looking at font design tools.
I recall using a trial version of FontCreator or FontLab, which took in large, high-resolution bitmaps from the postscript (the beauty of postscript is that the image is defined algorithmically, not as a bitmap, so scales perfectly & infinitely), and traced the outline into line-segment approximations of the curved glyphs. I wanted to convert these into proper b-spline definitions, but found that quite painful.
It's likely that things have improved in the last 10 years, and the image to outline extraction may now recognise and fit to proper curves. But I think it's a good idea to start with a proper font design tool to start with, as tweaking the control points until the glyphs look 'right' is a very, very, very tedious process. So I'd agree with the following:
http://www.creativebloq.com/typography/design-your-own-typeface-8133919
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Like myself, many designers from a graphic design background will naturally opt straight for Adobe Illustrator to start drawing their type. For drawing individual letterforms and experimenting, this is fine. However, it soon becomes obvious that this is simply not the right tool for creating a typeface. From the outset you will benefit from working in an environment that gets you thinking about letter spacing and word creation.
</quote>
The advice in that link looks pretty good, and the links at the end look useful.
Whilst looking at the official DofE logo (in EPS), I noticed that there was a fairly obvious error in the 'D', as it has a re-entrant curve near the base. This can't be right. I got a rather curt reply from the DofE that they'd pass my comments on to their 'professional graphic designer'... They'd used Illustrator, as was evident by the huge package of language extensions in the EPS file. None of which were actually used to draw the logo. So, stripping out all the crap reduced the EPS from 445k to 12k... I now can't look at the logo without seeing the error, unless the logo is very small.
I'm an electronic engineer, not a graphic designer. I remember looking for a good book on the technical aspects of font design (there must be 'rules' about size, shape, kerning, etc.), but the only books I could ever find were "here are a bunch of fonts: aren't they pretty?" books. Maybe with a bit of history of the font, and who designed it.
http://www.high-logic.com/font-editor/fontcreator.html
http://www.glyphsapp.com/
http://mashable.com/2011/11/17/free-font-creation-tools/
Whilst googling, I discovered that my local university apparently runs a renowned course in font design...
http://blog.8faces.com/post/54953271574/day-1-type-design-short-course-read...
Who would have guessed?