|King Crab||E1 5a|
|36m. Superb adventure climbing. Protection is adequate with lots of medium cams. Some of the rock needs careful handling. It is recommended to pre-place a belay rope from the top of the crag to the white pillar at the top of the climb.
Climb up R to the low overhang and exit R into a weird world of sculptured guano. Fix good protection for hard overhanging moves onto a guano covered ledge. Continue up a groove until steep moves up L into a groove allow a rest to be reached on the white pillar. Finish up this to a hair raising exit if you haven't preplaced a rope. NB. TOPO PICTURE IN SD&D GUIDE IS INCORRECT.|
Frank Cannings, Peter Biven & Pat Littlejohn 23/Aug/1970
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