In reply to john morrissey:
Just noticed this thread.
Sorry about the delays. It's extremely hard to put a time frame on these things.
The way we render the topo on Android is completely different to how we do it on iOS, so its been another adventure of discovery (and grief) as we have build this. Generally the rest of the app has been coming along as expected without too many issues.
This week has probably been the 4th time I have had to revisit the topo for numerous issues during development. This time its been to sort out a massive memory leak that built up over time after viewing many topos. The fix for this has been very complex and has forced a different approach to rendering the on the device. We have sorted the memory issue, refined the way we render the topo, we are just working on making the rendering process slightly faster and I think we have it nailed.
If you want to email me I'll add you to a list of folks that I will be contacting about beta testing the app shortly before we launch it.
Any other questions just fire me an email.
Post edited at 12:00