|38m, 2 pitches. A great first pitch that tackles the bold arete. The second pitch is loose - The Grim Reaper provides an alternative finish.
1) 6a, 20m. Climb to a small roof, then move right to a steep flake. Gain jugs above that lead to the arete. Technical and bold moves lead to the fault-line. Belay a little higher on The Grim Reaper.
2) 5c, 18m. Ascend rightwards to a roof on the arete. Pull over leftwards and finish past hollow rock up the exposed top wall. © ROCKFAX|
FA. Crispin Waddy, John Alcock 5.6.87 05/Jun/1987