8m. The highball wall left of Death Knell. Effectively Straightens out Heaven can wait, keeping it independent from Death Knell. starting from opposing crimps on the hard patina shield head up the wall direct. Crux is high up on poor hold making a go-ey move to the break. but the finish and mantel is easier than Death Knell. Great one to try ground up.

Dan Varian 2012.


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High f7C
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High f7B+
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High f7B
Mid f7B
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Route of Interest
Primeval Ramp Champ

Grade: f7B+ ***
(Howlerhirst Crag)

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