The route climbs the big smooth vertical wall right of the waterfall in Hell’s Lum, crossing Chariots of Fire higher up to finish up the smooth overhanging headwall. A fall from anywhere on the second half of pitch one is unlikely to be survivable.
1. 35m Start just left of the open groove. Move up the wall on positive holds to a dyno. Follow a sloping rail rightwards to a stopping place (good cams). Climb the wall on crimps to a fragile and hollow flake (dubious skyhook and cam). Dyno left to a quartz edge, then crimp desperately to a good edge. Move up, then left along slopers to a flat and often wet hold in the hanging groove. Climb the groove (poor RP2 on right) then move left around the arête and up to easy ground in the groove, leading to the belay on Chariots of Fire.
2. 45m Follow Chariots of Fire through it’s crux then break left across an overhanging wall on flakes, to eventually gain a groove with some detached blocks. Climb it to a small ledge. Step left and climb the faint crack in the headwall past a thin move to an exhilarating finish.