In reply to Twiggy Diablo:
Are you basically talking about avoiding rope drag, which rope to clip into which piece of gear, type of stuff (*) or are you talking about other rope skills which are used more on multi-pitch routes, and things like protecting the second on traverses.
(*) if it's just this then one approach I have sometimes used is to almost think about it artistically.
The ideal final result when you reach the belay should have both ropes only having gentle curves as they run up the pitch, no sharp changes in direction.
The ropes shouldn't cross and the distance between them should only change gradually. The end result should have an esthetically pleasing run of both ropes.
Obviously this ideal is rarely completely possible, it depends so much on exactly where a pitch goes, having enough slings/extenders, having gear possibilities in the right places, that the crux isn't a 5m traverse next to your last gear that stops you extending it, not being pumped out of your brain, etc.
But if you keep thinking about the ropes' paths looking "nice", it will help minimise rope drag problems.