1. Belay above some broken ground and follow a shallow scoop on thin ice and turf to a snow bay with a steep wall above. Belay to the right.

2. Go out right on ledges until it is possible to make a steep pull up on turf (thin). Above move diagonally back left over steps and broken ground to belay on a block at the base of a wide fault.

3. Follow the fault to reach a ledge system level with a large perched block to the left. Go a little right to belay.

4. Above is a groove system. Go up this over steps with a final desperate fight up a steep corner to a large block belay in an overhung niche (steep crack above).

5. Go right and make a high step up to gain a turfy line of weakness. Follow this to a final desperate sequence with poor turf, footholds and gear

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Logged Ascents

User Date Style Notes & Partners
Hidden ?Feb, 2016 AltLd
Hidden 5 Jan, 2014 AltLd dnf
tomg4807 4 Jan, 2014 AltLd dnf
with Cripsey
with Cripsey
stanleynkk ?Jan, 2014 AltLd dnf Lean condition, turf isn't properly frozen. More like a grade5/6 after pitch 4.
with Andrew Bishop
Lean condition, turf isn't properly frozen. More like a grade5/6 after pitch 4.
with Andrew Bishop
Captain Solo 6 Dec, 2008 AltLd Fell off final corner and broke a finger and hand (not that I knew at the time), finished off to the right
with ontour
Fell off final corner and broke a finger and hand (not that I knew at the time), finished off to the right
with ontour
Hidden 12 Jan, 2008 AltLd
Jamie B 12 Jan, 2008 Lead
with Campbell West
with Campbell West
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