In reply to bpmclimb:
Stuff i have done (would recommend them as good routes, most should fit with your needs but you should know from the description if it's for you or not):
- Skullduggery is probably at the very gentle end of the grade, a few pulls to start, then a rest, then some thin teching
- Still waters run deep is an excellent route, a bit of a wombling start thesite ugh on the lower headwall; similar sort of stuff to Shakin but harder. Bit of a rest before the top which is sequency but not very hard once you know where you are going.
- Living Dead is more continuous than Chiming for you - I've only had one play on the latter but wasn't terribly inspired to go back to it, it's quite easy up to a very hard crux near the top. Thin and crimpy, big ledge in the middle as a rest between the two sections, the upper section gradually steepens and gets tougher with a crux right up near the top.
- less your stated style but as a working-weaknesses suggestion there's always Spy in the sky which is a bit of power endurance to a massive jug with a few stiff pulls above. One to do to consolidate styles perhaps...
Stuff I've not done:
- All hands to the Pump I've been told is 7a+ for tallish (I've the impression average or above male height) folks?
- Thermopylae I've been told is as good as still waters, roof easy wall above hard
- Donner und blitzen I belayed a friend on, quite cruxy near the bottom, quite fingery, then eases dramatically
- from talking to people Ripe old Age next to it is apparently much harder, thin smearing and side pull fun, but the better route and very good.